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Feature Support Tables

These tables describe conversion of Unity authoring features. Runtime support also depends on the selected animation engine. For example, a baked root-motion clip requires the CPU Animator to move the rig.

Animator Controller Layer​

Animator Conntroller Features

Feature NameSupport StatusAdditional Notes
Multiple Layers✅
Sub-State Machines✅
Weight✅
Mask✅
Override Blending✅
Additive Blending✅
Sync✅With "Timing" checkbox functionality
IK Pass❌Rukhanka Animation has own IK implementation

Animator State​

Animator State Features

Feature NameSupport StatusAdditional Notes
Motion✅
Speed✅
Speed Multiplier✅
Motion Time✅
Mirror❌
Cycle Offset✅
Foot IK❌Rukhanka Animation has own IK implementation
Write Defaults❌

Animator Transition​

Animator Transition Features

Feature NameSupport StatusAdditional Notes
Solo✅
Mute✅
Has Exit Time✅
Exit Time✅
Fixed Duration✅
Transition Duration✅
Transition Offset✅
Interruption Source✅
Ordered Interruption✅
Can Transition To Self✅Available only in Any State
Int Conditions✅
Float Conditions✅
Bool Conditions✅
Trigger Conditions✅

Blend Tree Features​

BlendTree Features

Feature NameSupport StatusAdditional Notes
1D✅
2D Simple Directional✅
2D Freeform Directional✅
2D Freeform Cartesian✅
Direct✅
Automate Thresholds⚪Authoring operation in Unity; Rukhanka Animation reads the resulting tree data.
Compute Thresholds⚪Authoring operation in Unity; Rukhanka Animation reads the resulting thresholds.
Adjust Time Scale⚪Authoring operation in Unity; Rukhanka Animation reads the resulting motion speeds.

Animation Rig Properties​

Animation Rig Features

Feature NameSupport StatusAdditional Notes
Animation Type Generic✅
Animation Type Legacy❌
Animation Type Humanoid✅

Animation Properties​

Animation Features

Feature NameSupport StatusAdditional Notes
Loop Time✅
Loop Pose✅
Cycle Offset✅
Root Transform Rotation✅With all suboptions
Root Transform Position (Y)✅With all suboptions
Root Transform Position (XZ)✅With all suboptions
Additive Reference Pose✅
Pose Frame✅
Curves✅Documentation
Events✅Documentation
Mask❌
Motion✅Documentation

Animator Features​

Animator Features

Feature NameSupport StatusAdditional Notes
Controller✅
Avatar✅Preparation steps are needed
Apply Root Motion✅Documentation
Update Mode❌Controller timing follows ECS system updates, not the Unity Animator update mode.
Culling Mode✅Documentation